Everything, in time.

Work, releases, writing, and public moments in one continuous record. Dates come from the archive itself; ongoing threads stay open.

2026

13 entries
Writing

Kinetip — Making a Pen Tablet Feel Native on macOS

I run my Mac with a pen tablet instead of a mouse. The vendor driver kept getting in the way, so I wrote my own. Here's the input path from tablet to screen, and what keeping a realtime driver alive taught me.

Writing

Patcher v5.4.2 — What Changed Since v5.1.0

A progress update on Patcher: manufacturer pages, public profiles, SSR, moderation tools, multi-panel workflows, and a more coherent digital twin workspace for Eurorack.

2025

4 entries
Releases

Without Us

A brutalist, techno-futuristic landscape of corrupted digital space — a story of hyperconnectivity's collapse, built from the ground up with modular synthesis. If Ruled by Code was an introduction to this world, Without Us is the moment of its unraveling.

2024

7 entries
Work Ongoing

Product Designer · XTEL

Leading redesign work for advanced analytics software, turning dense enterprise workflows into clearer product directions and a more coherent design language. My engineering background helps keep proposals realistic, implementation-aware, and developer-ready from the start.

Releases

Persist

1 track released under the Polyterative alias.

2023

1 entry
Work

Started the dotgrid visual system

An ongoing TouchDesigner system for real-time VJ sets and installations, driven by modular synthesis over OSC.

2022

1 entry

2021

4 entries
Releases

Is It You

A swirling, ethereal exploration of the search for connection — born from a dream and composed in a single hour. Haunting melodies and unpredictable rhythms for the countless strangers we pass every day, each one asking: is it you?

Work

Senior Frontend Developer · XTEL

Owned frontend architecture for promotions-optimization interfaces used in FMCG and retail contexts. Worked across Angular, RxJS, TypeScript, and SCSS while bridging data science, product, and UX on data-heavy workflows where clarity really matters.

Releases

First Patcher release

Released the first version of the open-source Eurorack workspace that would grow into Patcher v6.5.

2020

3 entries
Releases

Ruled by Code

A deep and introspective look at the digital age — five drone tracks exploring algorithmic control, identity, and the blurring line between the virtual and the real.

Releases

Parzialmente Nuvoloso

A sonic exploration of the human experience across three long-form pieces — Cirri, Strati, and Cumuli — an invitation to introspection and resilience.

Work Ongoing

Founder · Patcher.xyz

Built and continue to run an open-source product from concept to community: product direction, UX, frontend architecture, backend choices, releases, and user feedback loops. A long-running proof that I like owning hard problems end to end.

2019

1 entry

2017

2 entries
Releases

Absence

An emotional exploration of the voids within us — hauntingly beautiful chillstep written over nine months, from October 2016 to July 2017. The debut EP.

Work

Frontend / Android / UX Engineer · Otre Solutions

Worked across manufacturing software for warehouse management, supply-chain planning, and production monitoring. The common thread was translating operational complexity into interfaces people could actually use day to day.

2016

1 entry
Work

Android Engineer · GESP

Early R&D work on a computer-vision project aimed at speeding up logistics data entry — a short engagement, but a useful introduction to product constraints outside straightforward CRUD apps.

2012

1 entry
Work Ongoing

Electronic Music Producer & Live Performer · Freelance

Long-running creative practice in experimental techno, modular synthesis, and live AV performance. It is separate from my software work, but it strongly informs how I think about systems, rhythm, interaction, and tooling.