Patcher
Free, open-source workspace for Eurorack musicians — patch editor, rack planner, and community module database. Actively maintained since 2021, currently v6.5.
The full archive: public projects, experiments, and a few longer-running things. Not exhaustive, just the pieces that make sense to keep collected here.
Looking for the polished software? The applications gallery has the flagship apps with stories, screenshots, and fact sheets.
Free, open-source workspace for Eurorack musicians — patch editor, rack planner, and community module database. Actively maintained since 2021, currently v6.5.
Node-based generative visual engine for live AV performance — built on WebGPU and TypeScript as a transparent, version-controllable, AI-friendly alternative to TouchDesigner.
Native macOS utility that drives a pen tablet in absolute mode with click/drag pass-through and context-aware inertial pan-scrolling — aware of whether the pen landed on scrollable content or controls.
mini-tagger, mini-renamer, and lms-guard — small macOS utilities for living with local LLMs: AI-assisted file tagging and renaming via LM Studio, plus a daemon that unloads idle models to reclaim RAM.
Terminal viewer and manager for WMD METRON .WMD preset files — unofficial and reverse-engineered. A code ↔ Eurorack crossover.
Mobile-first fuel price finder built on Italian Ministry open data — open a URL at the pump and see the cheapest station nearby. No login, no ads, no tracking.
Luminance-corrected syntax highlighting for JetBrains IDEs — every token at a calibrated perceptual brightness.
Angular + Three.js + RxJS scaffold for audio-reactive generative visuals with OSC hardware integration.
p5.js inside Angular + RxJS — sketch state as Observable streams, rendering decoupled from app logic.
Sonification of AI coding activity. Python daemon that turns Claude Code activity into real-time OSC messages for Ableton Live.
Talon Voice configuration for hands-free coding on Mac, Windows, and Linux — my daily driver.
UI experiment exploring layout density and interaction patterns in Angular.
ESP8266 firmware for temperature and humidity sensing — an early hardware project.
Releases under the Polyterative alias — electronic music at the intersection of modular synthesis and composition.
Semi-modular and fully modular synthesis rigs, documented in Patcher. Active in Bologna Modulare and Eurorack Italy.
Personal Ableton Live effect racks and templates, shared openly.
Live system connecting Eurorack hardware to Three.js visuals via OSC — physical knobs, sub-20ms latency.
WebGPU node-based engine for real-time generative visuals in live AV sets — the tool I built to replace TouchDesigner, with a fully transparent TypeScript structure.
Three.js scenes driven by RxJS and live OSC from hardware — open source.
p5.js sketch rendering paired with Angular/RxJS — each input an Observable.
Real-time visual compositions for live VJ sets and installations, driven by modular synth via OSC — including the ongoing "dotgrid" system (2023–).
Sci-fi spaceship interface design set — combat, comms, systems, and main-menu HUD screens exploring dense, legible futuristic UI.
Architectural and lighting studies in Blender — brutalist interiors and lamp/material experiments.
Public workshop in Bologna on design principles and Angular Flex Layout, with a live UI build.